

Of all the levels on this list, Switch x Switch feels most like an internally-designed Nintendo level, which is our highest praise. While it starts out easy, these jumps soon require the blind faith of switches to yield magical platforms before you plummet into a fiery abyss. Switch x Switch is currently one of the most popular levels in the game, emphasizing the true diversity of these blocks over a range of platforming challenges. On/Off Switches are new to Super Mario Maker 2, and they allow for a lot of creative level design options. That’s an impressive feat in just a minute or two! Switch x Switch While not challenging, this level’s constantly-creative trolling of Mario make it a real emotional rollercoaster. It’s hard to imagine a Mario level being “funny” but Brother Can You Spare a Coin? pulls this feat off with a simple premise: All you need to do is collect one coin. Well-timed special effects and a thrilling climax make it an unforgettable journey. There are a number of these types of levels that require dozens (if not hundreds) of attempts to complete, but Celestial is just difficult enough for normal humans, and definitely doable after a few attempts. A second’s pause and Mario will find himself very dead. The direct opposite of an Auto-Mario level, Celestial Sprint Speedrun requires constant movement.

Of course the Koopa just sorta marches along, but I know deep down he has a soul, which makes the culmination of this level so emotional. The pair must work together, surviving puzzles and trials through well-timed jumps and platform-building. There is no greater bond than the one exhibited between Mario and a giant, red-shelled Koopa in this level. Reimagining Pikmin’s gameplay within the confines of Mario is a perfect example of creativity at work in Super Mario Maker 2. Goombas take the place of the adorable Pikmin here, acting as required projectiles to take out a range of giant baddies. This level starts with an incredible rocket ship crash, sending a helpless Mario down to the planet’s surface. Speaking of homages, Olimar’s Pikmin Adventure obviously owes a lot to the Pikmin franchise. There are a number of these musical creations, across all sorts of genres, but this is one of our favorites. Effectively someone has made a music mixing board within a Super Mario level. Calamari InkantationĪnother Auto-Mario level, this homage to Splatoon 2 utilizes musical blocks to recreate one of the more popular tracks from that game’s soundtrack. But thanks to some incredibly well-timed trampolines, Mario is able to complete the level without having to move a muscle. What makes this one so unique is that it features the layout of the very first Super Mario Bros. The Auto- Mario genre consists of levels that require little-to-no player input, and Automatic 1-1 is no different. If you’d like to try any of these for yourself, all you have to do is enter the course ID listed on each. Allow me to take that burden off your shoulders as I present ten decidedly cool fan-made levels that are worth checking out (in no particular order). It’s pretty remarkable just how much there is in such a short span of time, and you may find yourself a bit overwhelmed when digging through the many options.

Now that Super Mario Maker 2 is out in the wild, the servers are starting to fill up with some outrageously cool levels.
